Monday, 23 April 2012

Week 11


This week It was time to do the filming in front of the blue screen, this was for the live action that we are going to put into the 3d environment. Using markers on the floor I was able to direct Tom, the other member in our group, to do his actions so it would line up with the 3D character when he is imported into the 3D environment. I also started looking into turning the drawings I had done for the background of the project into the 3D environments they needed to be. I wanted a rocky mountain feel to it so to create most of the geometry I created a plain and put a displace modifier with a smoke map onto it which made it spike up giving the basic landscape  I wanted:
I then messed around with the gradient map and bump texture until I got the desired rough gravely look:
After that I messed around with a few different backgrounds and stuff to see what designs would have what effects:






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